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The Legend of Zelda: Beyond Hyrule

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Author: Link of Ordon
Genre: Action & Adventure
Summary: Link has so far freed Hyrule (Realm of the Sacred) from Ganondorf's evil, but now he must save the world beyond Hyrule, and with it the Realm of Water (Ruto), the Realm of Shadow (Impa), the Realm of Forest (Saria), the Realm of Fire (Darunia), the Realm of Light (Rauru), the Realm of Spirit (Nabooru) and the Realm of Time (Zelda)...
Timeline: One year after Twilight Princess
Disclaimer: All content found in the actual games belongs to Nintendo. Everything else is my creation.
Major Characters: Link, , Princess Zelda, Princess Midna, King Ruto, King Impa, King Saria, King Darunia, King Rauru, King Nabooru, King Zelda, Bezli-Benro, Ganondorf
Minor Characters: Ruto-Lemnai, Impa-Lemnai, Saria-Lemnai, Darunia-Lemnai, Rauru-Lemnai, Nabooru-Lemnai, Zelda-Lemnai, Ruto-Jahtal, Impa-Jahtal, Saria-Jahtal, Darunia-Jahtal, Rauru-Jahtal, Nabooru-Jahtal, Zelda-Jahtal, Ruto-Jeitya, Impa-Jeitya, Saria-Jeitya, Darunia-Jeitya, Rauru-Jeitya, Nabooru-Jeitya and Zelda-Jeitya
Rating: Rating Pending (I am still writing the fanfic, so unsure of rating for now)


Exploration 1: The World Beyond Edit

A year has passed since Link saved Hyrule, but the world itself is far from danger...

Adventure 1: Ruto - The Realm of Water Edit

Due to the Sage of Water being lost, the Realm of Water is the first affected region to fall...

Part 1: Floods in the Fields Edit

When Lake Hylia suddenly floods to the point that it touches the bridge above, the fate of the world rests in Link's hands...

Part 2: A New Vehicle Edit

After preparing the items gathered from previous quests, Link is granted a vehicle hidden for generations...

Part 3: Too Deep to Drown Edit

Link locates the capital of the Realm of Water, and finds that it is even wetter than usual...

Part 4: The Ocean's Master Edit

A briefing from the King of the Realm of Water sets link on his way to the Realm's Deity...

Part 5: Deity of the Downed Edit

Link frees the Deity of the Realm, and is told a legend handed down through generations...

Part 6: The Garden of the Riverbed Edit

As colourful as its name sounds, Link finds it to be far from that...

Part 7: The Hero Surfaces Edit

The King of the Realm thanks him personally, and hands Link an item that unleashes his inner self...

Adventure 2: Impa - The Realm of Shadow Edit

An old friend needs assistance...

Part 8: An Audience with the Princess Edit

A brief talk with Princess Zelda reminds him of another princess...

Part 9: A Date with Darkness Edit

Link is shown the remains of the Realm of Shadows...

Part 10: Return to the Palace of Twilight Edit

One year after his last trip there, the Palace of Twilight looks the same, but Link knows something is lurking in the shadows...

Part 11: Helping Midna Edit

After reuniting with Midna, who turned down an offer to be queen, he is told of an issue that needs taking care of...

Part 12: Saving the Dark Deity Edit

Restoring a Deity from the clutches of evil isn't easy, as Link finds out...

Part 13: The Ruins of Twilight Edit

The spirit is safe, but this realm isn't yet, as Link still has one challenge left...

Part 14: A Partnership Restored Edit

The realm is now safe thanks to Link, and in exchange, Midna offers her help...

Adventure 3: Saria - The Realm of Forest Edit

Link saves the Realm of Forest, where there is nothing but thick trees, or so it seems...

Part 15: The Princesses Meet Edit

Arriving back in Hyrule, Zelda, Midna and Link discuss the next Realm to save...

Part 16: The Forest Awakens Edit

Strange incidents are reorted in the Faron Woods...

Part 17: Children of the Forest Edit

Link encounters the race that gave birth to the Sacred Grove's inhabitant...

Part 18: The Monarch of Nature Edit

Link seeks the King of the Realm of Forest, a backbreaking task that requires wandering through the woods...

Part 19: Freeing the Forest Edit

But even harder than navigating a forest is freeing a Deity, which Link does as well...

Part 20: The Labryinth of Despair Edit

A Labryinth formed by an ancient forest needs to be conquered...

Part 21: A Welcome Well Earned Edit

Link receives a farewell gift that will no doubt aid him many times in his quest...

Adventure 4: Darunia - The Realm of Fire Edit

Death Mountain's peak is a dying ember compared to this realm...

Part 22: Tower of Flame Edit

A strange anomaly has been seen in the skies of Hyrule, and Zelda knows where it's coming from...

Part 23: A Goron Calls Edit

A call for help from the Gorons sheds some light on their origins...

Part 24: A Hero Answers Edit

Link agrees to save the Realm of Fire, and the Gorons' ancestors...

Part 25: Red Robes of Fire Edit

The royal family of the Realm of Fire has a conversation with Link...

Part 26: A Blazing Deity Edit

After traversing through burning plains and erupting volcanoes, Link reaches the Deity of the Realm...

Part 27: Caverns of Fire Edit

The Deity having briefed him on his mission, Link enters the recently abandoned Caverns of Fire...

Part 28: Secrets of the Past Edit

Having saved the Realm of Fire, Link is granted another gift for his quest, as well as forbidden knowledge...

Adventure 5: Rauru - The Realm of Light Edit

Light may have been good before, but Link finds out that too much isn't...

Part 29: Twins of the Trapped Edit

Two suns and two moons suddenly appear over the Hylian skies, and Link receives his mission...

Part 30: Fading Sun Edit

Blinding light engulfs Link as he passes into a once-pure realm...

Part 31: Dazzling and Deceiving Edit

Link learns not to trust first impressions when he falls for a trap...

Part 32: Lord of Light Edit

A quick escape means that Link can finally meet the King of the Realm...

Part 33: Origins Revealed Edit

The deity of the Realm recounts to Link the story revolving around Hyrule...

Part 34: The Lost Spring of Light Edit

Link recovers an artifact from a lost spring in order to defeat the evil that has taken over...

Part 35: Light Eternal Edit

Link finally frees the Realm from evil, and is rewarded by the King of the Realm of Light...

Adventure 6: Nabooru - The Realm of Spirit Edit

Link takes a step into the world of those who no longer have physical forms...

Part 36: Power of the Poes Edit

A sudden increse in the number of poes roaming the fields leads Link to his mission...

Part 37: Two Sides of a Coin Edit

Link adventures into the Realm of Spirits, not knowing of the dangers inside...

Part 38: Castle of the Formless Edit

When Link arrives at the Realm of Spirits, he finds what seems to be a castle...

Part 39: Trapped by the Spirits Edit

Link falls into deep trouble when the King of the Realm becomes suspicious of his arrival...

Part 40: Soul of the Souls Edit

Link knows time is short for this Realm, and so he begins his journey to the Deity...

Part 41: Shrine of Evil Edit

Link explores a shrine that houses the souls of the evil...

Part 42: Death's Gift Edit

After saving the spirits, the King apologises to him and, to make it up to him, gives him a powerful item...

Adventure 7: Zelda - The Realm of Time Edit

Part 43: Zelda's Specialty Edit

Zelda receives a psychic message from the Realm of Time...

Part 44: Ooccoo's Plea Edit

The Oocca receive the message as well, and Ooccoo is sent on their behalf...

Part 45: Time to Go Edit

Ooccoo at his side, Link journeys through the barrier of time itself to reach a Realm that all others depend on...

Part 46: Father Time Edit

The King of the Realm, however, is far from happy, as all time reserves have just been exhausted...

Part 47: Countdown to Oblivion Edit

As the realm's only hope, Link must find a way to reach the deity, and fast...

Part 48: Tower of Time Edit

Link is told of an evil presence that has been sensed in a tower cloaked in mystery...

Part 49: Resetting the Realm Edit

After destroying the final evil of the Realm, Link is rewarded an item that seems rather useless for now...


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